Sprite Sheet Cell Grid
Check equal whole-pixel cells in an unpadded sprite sheet from its dimensions, columns and rows, with clear errors for non-divisible grids.
Use this result well
- Inputs that matter
- Sheet width (pixels), Sheet height (pixels), Columns, Rows
- Output to expect
- Whole cells in the grid
- Check the units and required inputs before comparing results.
- Keep the assumptions with a copied result so you can reproduce the calculation later.
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Reference & details
How it works
Updated September 2026
How it works
Updated September 2026Equal cells in a sprite sheet
Check a regular sheet divided into equal whole-pixel cells. This models an unpadded grid, not arbitrary atlas packing, animation timing or image slicing. A regular, unpadded rectangular grid. Dimensions must divide evenly; fractional cells are not rounded. Empty grid cells still count as cells, not confirmed animation frames. This does not load, pack, crop or export image files.
Cells = columns × rows; cell width = sheet width ÷ columns; cell height = sheet height ÷ rowsUpdated: September 2026
Example Scenarios
An arithmetic illustration using the values shown. Replace them with measurements or assumptions for your own scope.
→ 8 cells
FAQ
About Sprite Sheet Cell Grid
Check a regular sheet divided into equal whole-pixel cells. This models an unpadded grid, not arbitrary atlas packing, animation timing or image slicing.