Music Production Calculator
Reverb Time Calculator. Calculate RT60 room reverb time using the Sabine equation. Estimate acoustic treatment needed for studio and live room design.
Use this result well
- Inputs that matter
- Room Length, Room Width, Room Height, Floor Material, and 1 more
- Output to expect
- RT60 Reverb Time (Sabine)
- Check the units and required inputs before comparing results.
- Keep the assumptions with a copied result so you can reproduce the calculation later.
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Reference & details
How it works
Updated July 2026
How it works
Updated July 2026Sabine Equation
V is room volume, A is total absorption in sabins (surface area × absorption coefficient summed for all surfaces). Metric: RT60 = 0.161 × V / A (V in m³).
RT60 = 0.049 × V ÷ A (V in ft³, A in sabins)Total Absorption
Calculate each surface (walls, floor, ceiling) area multiplied by material absorption coefficient at target frequency. Sum all surfaces.
A = Σ (Surface area × Absorption coefficient)Target RT60 by Room Type
Different spaces need different reverb times. Dead spaces for recording vocals; livelier rooms for drums and orchestral recording.
Control room: 0.3–0.4s | Live room: 0.8–1.5s | Vocal booth: 0.1–0.3sUpdated: July 2026
Example Scenarios
1440 ft³ untreated RT60 ≈ 0.8s. Adding carpet, curtains, and 4 bass traps targets 0.35s for mixing accuracy.
400 ft³ room with wood floors and drywall at 0.6s RT60 — add reflective diffusion panels rather than absorption to maintain liveness.
64 ft³ booth needs heavy absorption (foam, fiberglass) to achieve 0.15s RT60 for dry vocal capture.
FAQ
About Reverb Time Calculator
RT60 is the time for sound to decay 60 dB in an enclosed space — the standard measure of reverberation. Enter room dimensions and surface absorption coefficients to calculate RT60 using the Sabine equation and identify treatment needs.