Ground Velocity: Fixed Heading and Drift
Calculate ground speed and track at a held heading, retaining sideways drift, backwards ground travel and the undefined zero-speed direction.
Use this result well
- Inputs that matter
- Horizontal airspeed (m/s), Aircraft heading (° true), Wind speed (m/s), Wind FROM bearing (° true), and 3 more
- Output to expect
- Ground motion at a fixed heading, Fixed-heading motion from components
- Check the units and required inputs before comparing results.
- Keep the assumptions with a copied result so you can reproduce the calculation later.
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Reference & details
How it works
Updated September 2026
How it works
Updated September 2026Ground motion at a fixed heading
Add the air-velocity vector to a wind vector. This mode holds the heading, so the resulting ground track may drift or point backwards. A zero ground velocity has no defined track.
Ground east = airspeed sin heading − wind sin FROM; ground north = airspeed cos heading − wind cos FROM.Fixed-heading motion from components
Compute forward and sideways ground motion when wind components are resolved against the heading. A negative forward velocity is retained.
Forward = airspeed − headwind; rightward = −crosswind FROM right; speed = hypot(forward, rightward).Updated: September 2026
Example Scenarios
Use the example to inspect the method and breakdown, then enter your own documented observations or equipment data.
→ 13 m/s ground speed
Use the example to inspect the method and breakdown, then enter your own documented observations or equipment data.
→ 9.848858 m/s ground speed
FAQ
About Ground Velocity: Fixed Heading and Drift
Add the air-velocity vector to a wind vector. This mode holds the heading, so the resulting ground track may drift or point backwards. A zero ground velocity has no defined track. Compute forward and sideways ground motion when wind components are resolved against the heading. A negative forward velocity is retained.